Physics SCALARS AND VECTORS
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Topics Covered

• Introduction
• Scalars
• Vectors
• Position Vector
• Displacement Vector
• Equality of Vectors

Introduction

In order to describe motion of an object in two dimensions (a plane) or three dimensions (space), we need to use vectors to describe the physical quantities - position, displacement, velocity and acceleration etc.

Scalars and Vectors

In physics, we can classify quantities as scalars or vectors. Basically, the difference is that a direction is associated with a vector but not with a scalar.

`\color{fuchsia} \mathbf\ul"SCALAR QUANTITY"`

`\color{purple} "★ DEFINITION ALERT"`

`\color{purple} ✍️` A scalar quantity is a quantity with magnitude only. It is specified completely by a single number, along with the proper unit.

`\color{green}"Examples"` - Distance, Mass, Temperature, Volume etc.

`\color{green} ★ \color{green} \mathbf(KEY \ CONCEPT)`

`\color{green} ✍️` Scalars can be added, subtracted, multiplied and divided just as the ordinary numbers. (Rules of ordinary algebra)

`\color{green} ✍️` Addition and subtraction of scalars make sense only for quantities with same units. However, you can multiply and divide scalars of different units.

`\color{fuchsia} \mathbf\ultext(VECTOR QUANTITY)`

`\color{purple} "★ DEFINITION ALERT"`

`\color{purple} ✍️` A vector quantity is a quantity that has both a magnitude and a direction and obeys the `text(triangle law of addition)` or equivalently the `text(parallelogram law of addition)`. So, a vector is specified by giving its magnitude by a number and its direction.

`\color{green}"Examples"` - Displacement, Velocity, Acceleration, Force, etc.

`\color{green} ★ \color{green} \mathbf(KEY \ CONCEPT)`

`\color{green} ✍️` To represent a vector, we use an arrow placed over a letter, say `vecv`.

`\color{green} ✍️` The magnitude of a vector is often called its absolute value, indicated by `|vecv| = v`

Position and Displacement Vectors

`\color{fuchsia} \mathbf\ultext(POSITION VECTOR)`

`\color{purple} "★ DEFINITION ALERT"`

`\color{purple} ✍️` To describe the position of an object moving in a plane, we need to choose a convenient point, say O as origin.
Then the straight line having one end fixed to origin O and the other end attached to the position of object is called position vector.

`\color{green} ★ \color{green} \mathbf(KEY \ CONCEPT)`

`\color{green} ✍️` An arrow is marked at the head of this line.

`\color{green} ✍️` It is represented by a symbol `vecr`.

`\color{green}"Example"` - Let P and P′ be the positions of the object at time t and t′, respectively [Fig. a]. We join O and P by a straight line. Then, `vec(OP)` is the `text(position vector)` of the object at time t. An arrow is marked at the head of this line. It is represented by a symbol `vecr`, i.e. `vec(OP) = vecr.`

`\color{fuchsia} \mathbf\ultext(DISPLACEMENT VECTOR)`

`\color{purple} "★ DEFINITION ALERT"`

`\color{purple} ✍️`A displacement is a vector whose length is the shortest distance from the initial to the final position of a point.

`\color{green}"Example"` - Point P′ is represented by another position vector, `vec(OP′)` denoted by `vec(r′)`. If the object moves from P to P′ , the vector `vec(PP′)` (with tail at P and tip at P′ ) is called the `text(displacement vector)` corresponding to motion from point P (at time t) to point P′ (at time t′).

`\color{green} ★ \color{green} \mathbf(KEY \ CONCEPT)`

`\color{green} ✍️` It is important to note that displacement vector is the straight line joining the initial and final positions.

`\color{green} ✍️` Displacement does not depend on the actual path undertaken by the object between the two positions.
`\color{green}"Example"` - In Fig. b, the displacement vector is the same `vec(PQ)` for different paths of journey, say PABCQ, PDQ, and PBEFQ.

`\color{green} ✍️` Therefore, the magnitude of displacement is either less or equal to the path length of an object between two points.

Equality of Vectors

`\color{purple} "★ DEFINITION ALERT"`

`\color{purple} ✍️` Two vectors `vecA` and `vecB` are said to be equal if, and only if, they have the same magnitude and the same direction.

`\color{green}"Examples"` - Figure (a) shows two equal vectors `vecA` and `vecB`. We can easily check their equality. Shift `vecB` parallel to itself until its tail Q coincides with that of A, i.e. Q coincides with O. Then, since their tips S and P also coincide, the two vectors are said to be equal. In general, equality is indicated as `vecA = vecB`.

Note that in Fig. (b), vectors `vec(A′)` and `vec(B′)` have the same magnitude but they are not equal because they have different directions.

 
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